![]() |
|
Product Description
See How Stories WorkThe most compelling stories move us emotionally. Up and down, between hope and fear, in ways we don t always expect but that you can harness as a writer, editor, and critic. This book shows you how to track, map, and understand the rhythm of a story. Whether you re writing or rewriting, editing a manuscript or dismantling your favorite television episode, Beating the Story helps you understand how stories get hammered into shape.
Beating the Story combines Laws insightful and articulate analysis of story beats with all-new transition beats and icons to do for fiction and screenplays what his Hamlet s Hit Points did for narrative games. Read it and see how to map, understand, and elevate any narrative.
Foreword by John Rogers.
Customers Who Bought This Item Also Bought
- Meander, Spiral, Explode: Design and Pattern in Narrative
- The Writer's Field Guide to the Craft of Fiction
- The Ultimate RPG Gameplay Guide: Role-Play the Best Campaign Ever_No Matter the Game! (The Ultimate RPG Guide Series)
- The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters (1)
- The Ultimate RPG Character Backstory Guide: Prompts and Activities to Create the Most Interesting Story for Your Character (The Ultimate RPG Guide Series)
- Eberron: Rising from the Last War (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)
- Return of the Lazy Dungeon Master
- Harry Potter and the Prisoner of Azkaban
- Hamlet's Hit Points
- Robin's Laws of Good Game Mastering
*If this is not the "Beating the Story: How to Map, Understand, and Elevate Any Narrative" product you were looking for, you can check the other results by clicking this link