Features
- Points: these are a measure of William’s success and are your game score.
- Hit Points: A hit point reduces William’s remaining life.
- Credits: These are needed to play the game and can be topped up for free by visiting the Condomonium dashboard - you'll get 150 free credits for each day that you log in. An option exists to purchase bumper credit packs to avoid having to re-visit your dashboard.
- William can wear a shield to ‘attack’ or ‘hit’ the enemies to gain points. If he hits an enemy without a shield on then he will contract an STD, rendering him useless until he picks up some lotion (white bottle with ‘LICE’ on the label), which floats down the screen at random intervals while he is infected. If William comes into contact with a bottle he will go limp, and again will become useless against the torrent of enemies. While William is either infected or limp he cannot collect any points until a remedy has been collected. When William is limp he must collect a falling pill. This will send a short flurry of green shields immediately after to help him continue.
- The green shields are the most powerful to William as they protect up to 10 hits, while a yellow shield only gives 3 hits - and William can only jump while wearing a green shield.
- The spikes appear on each side of the screen in 2 layers. The first layer is a strip of spikes while the other is a series of nasty big spikes that poke in and out of the walls. No matter how good William’s is, William must stay away from these sharp nasties!
- As William progress the gameplay will speed up and become more difficult. More enemies will appear and move faster and faster until a cup of tea casually floats down towards William. When collected, the tea will significantly reduce the difficulty level and slow the speed of the game down again - William lets out a soothing, ‘ahhhh’….
- William walks left or right depending if the player taps left or right of the screen.
- William can jump when wearing a green shield but can’t jump at any other time. Each jump adds a point to William’s score.
- William get 3 lives per game, and each ‘Game Over’ will reset William’s total score to 0 and his Green shield Wrapper collection to 0.
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Details were last updated on Nov 1, 2024 19:12 +08.