Features
- An expert instructional video introduces each lesson. It is essential to watch this video!
- Success with the two practice problems enables the app user to access the four lesson exercises.
- The unknown x variable is represented by a blue pawn on the digital screen while the constants by number cubes.
- In Lesson 1 the icons do not move. The student uses thinking or "guess and check" to solve the equations.
- Beginning with Lesson 2, the student places the game pieces on the balance scale to represent the two sides of the equation.
- In Lesson 3, the student simplifies the equation by performing "legal moves."
- The student verifies his/her solution by resetting the problem to conduct the check.
- Feedback is provided to the student in the check phase of the problem.
- Simple touch features are used to move the pieces around.
- An intuitive and attractive user interface makes the app easy to use.
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Details were last updated on Nov 16, 2024 00:18 +08.