Product Description
Determine Catan's spiritual balance. A Religious Dispute causes both players to lose cards. Churches and Temples minimize losses. Temple cards strengthen your access to your own draw stacks. Church cards lure opposing heroes and earn gold. With a Church and a Temple, you may build the Great Thing stead and end the conflict. The Era of Merchant Princes. Control Catan's commerce. This set focuses on the Commercial Harbor and the Merchant's Residences, decisive buildings in the struggle for trade advantage. Maritime Trade Monopolies and the Master Merchants enhance trade ships. The Shipbuilder reduces the building costs of ships. Dominate trade using clever card combinations. The Era of Barbarians. Barbarians invade. Both players must muster and fend off their attacks. Employ Castles, Border Fortresses, the Strategist, the Caravel, and new heroes. Will you prevail or be ransacked? Age of Darkness contains: three 30 card expansions, Almanac and rules book.
Features
- THIS IS AN EXPANSION OF THE RIVALS FOR CATAN CARD GAME: You will need a Rivals for CATAN card game base (Regular or Deluxe Edition) in order to play with this expansion.
- THIS FUN EXPANSION INCLUDES THREE NEW THEMES SETS: “The Era of Intrigue,” “The Era of Merchant Princes,” and “The Era of Barbarians,” which add more variation to the existing game.
- NEW THEME ONE - THE ERA OF INTRIGUE: Determine CATAN’s spiritual balance! A Religious Dispute causes both players to lose cards. Churches and Temples minimize losses. Temple cards strengthen your access to your own draw stacks. Church cards lure opposing heroes and earn gold. With a Church and a Temple, you may build the Great Thing stead and end the conflict.
- NEW THEME TWO: THE ERA OF MERCHANT PRINCES: Control CATAN’s commerce! This set focuses on the Commercial Harbor and the Merchant’s Residences, decisive buildings in the struggle for trade advantage. Maritime Trade Monopolies and the Master Merchants enhance trade ships. The Shipbuilder reduces the building costs of ships. Dominate trade using clever card combinations!
- NEW THEME THREE: THE ERA OF BARBARIANS: Barbarians invade! Both players must muster and fend off their attacks. Employ Castles, Border Fortresses, the Strategist, the Caravel, and new heroes. Will you prevail or be ransacked?
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Details were last updated on Nov 5, 2024 00:17 +08.