Product Description
It's the math game with a forward/backward twist! In Zoom players add cards while watching out for wild cards that can send their scores zooming forward, backward, or stall a turn. Helps to build multiplication skills, use addition skills, and apply probability strategies. Aligns with learning standards. Ages 9 and up.
Features
- WILL YOU SPEED TO THE FINISH LINE, OR CRASH? - This point-building game is exciting fun for families as well as small groups in the classroom. Draw cards and add the values for your score; add each turn's sum for a running total. Random ZOOM! cards can multiply your turn's sum or zero it out; BOOM! cards can wipe out your cumulative total! First player to reach 500 total points wins. Game play takes about 10 minutes.
- EXCITEMENT BUILDS MATH SKILLS - Repetition is essential to lock in addition and multiplication concepts, and this game gives plenty of opportunities to practice one-, two-, and three-digit operations. With each turn offering something unexpected, kids don't realize they're learning! ZOOM! also introduces kids to the math ideas of probability - when will a certain card come up and will it help me or another player?
- RESEARCH BASED, CLASSROOM PROVEN - Clear, easy-to-read characters and clean design help kids focus and work to reinforce brain pathways between number concepts and written numerals. This game supports commonly-used student learning standards, differentiated instruction, and can even be used as an observational assessment tool. Great for memory care use, too!
- QUALITY AND SAFETY - 100 durable 2-1/2" x 3-1/2" cards are packed in a plastic tray and reclosable cardboard storage box for years of use. The games exceed all children's product safety standards and are tested routinely. Designed and manufactured in the USA. Designed for ages 9 and up.
- MAKING LEARNING FUN FOR OVER 50 YEARS- TREND's educational and motivational products have been trusted by educators, caregivers, and therapists since 1968! We know what works in classrooms and what kids respond to - and use that experience to create fun, made-in-America games, skill builders, and rewards to support learning, fair play, and family time.
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Details were last updated on Nov 4, 2024 14:14 +08.