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Product Description
Designed specifically for trainers, speakers and group facilitators, this book features activities - games, quizzes, energizers and brain-teasers - to break the ice at the beginning of any meeting, or to recharge participants on the brink of boredom. The activities require little or no preparation and most can be completed in less than five minutes.Customers Who Bought This Item Also Bought
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*If this is not the "201 Icebreakers : Group MIxers, Warm-Ups, Energizers, and Playful Activities" product you were looking for, you can check the other results by clicking this link. Details were last updated on Oct 20, 2024 17:10 +08.